learning-journal-for-milg11

So, yesterday I purchased MILG11 by Motionworks. It’s something I wanted for a long time, but it took me some months until I was able to convince myself to really buy it. On one hand it’s the price (129 USD) and on the other hand I didn’t know if I have the time to watch all those videos (I think it’s almost 24 hours of videos in total). But I know that my modelling skills are not the best and often this limits me in creating the things I want to do. Since I’ve never learned how to model and only watched a little tutorial here and there, I realised that I need to invest some money and time to learn it properly. The demo videos on the MILG11 page convinced me immediately. So here I am, starting my journey into hard surface modelling and once again I’m learning something new and trying to get better.

I will keep an updated list on this page, to track my progress and make sure I remember what I’ve just watched:

  • 07.05.2016: 01 Geometry Basics, 01 Directing Flow: Always use quads (not triangles or n-gons), because you can predict loop, ring and cut flows. Double click on edge to select the whole edge. Click Ctrl-Shift Edge to select the shortest path, if and edge stops to flow (because it hits a vertex with 3 edges or more than 4)

 

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shure-microphone-by-niko-schatz

Just watched this great tutorial from Niko Schatz. It’s pretty long one, two hours in total, but there are many things to learn. He also links all the tools and scripts he uses in the description of the video. I can really recommend it. I really like the part where he builds the mesh, I think there would be even an easier way to do it. Of course I will try it out, I’m excited to show you the result soon. Stay tuned and watch the video!

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